Welcome to the Myst fanpage! Myst is a puzzle game with a very interesting story (and so are all the others). It was released in 1993 by the Miller Brothers, Rand and Robyn Miller, who were also the actors in the game and founded Cyan.
Cyan’s newest release is Obduction, released on August 22, 2016.
Riven was released in 1997 and is considered to be the best in the series (I agree). It was released on 5 CDs, but it was rereleased along with Myst and Exile in the 10th Anniversary DVD Edition.
Myst: Masterpiece Edition was released in 1999 and realMyst was released in 2000. They were being really quick with releases. Myst: Masterpiece Edition has 24-bit graphics, but made the imager soundtrack looping by cutting out everyone’s favorite part of it. How sad. 😦 It also had a hint system. 😀 Cool new features! 😉
RealMyst is the first version of Myst to have… Free-roam mode! 🙂 Yay! (Or nay, depending on who you talk to. I like both but prefer point-and-click for puzzle-solving since you can only look at important parts in that mode, and for exploring, free roam.) It is the first version to have a day-night cycle on Myst Island, Stoneship and Selenitic. It also has new easter eggs and a new Age called Rime.
RealMyst: Masterpiece Edition (a combining of the previous two’s names) is my personal favorite (actually that’s biased if you see the History Section of this page, below) due to the gorgeous, awesome, realistic graphics, and they, dare I say, (rhyme) are better than the previous versions. It was released in Februrary 2014, and so is the most recent Myst remake. It took away the previous version’s eggs 😦 (but not Rime 🙂 ) but added in new ones! 🙂 It also took away the day-night Cycle in Stoneship but added one in Channelwood. It was made in Unity.
Exile was not made by Cyan (they were working on Uru) but by Presto Studios, Ubisoft made Myst 4, and Myst 5, created by Cyan, was what Uru Live (MMORPG Myst) would be…
History, or: How we discovered Myst
A linking book fell down on the ground and I touched it and… No wait, that’s not how it happened 😉
Just before we got our laptop, I was thinking about the Myst Walkthrough that Mr. Eight-Three-One (Recommended Youtuber, rarely uploads but when he does it’s a treat!) uploaded. I searched for Myst. My brother came, saw it, bought the GOG RealMyst: Masterpiece Edition when we got the laptop and installed Windows 7 and its silly drivers and Arch Linux, installed on lappy, it ran instantly (Rhymey), took notes for a few days and finished it. That’s it! 😉 (Note: The version we bought ran perfectly because I ran it on Windows 7 32-bit and it was GOG and it was RealMyst Masterpiece Edition; that’s my explanation for the biased comment above.)
Fun in the Myst Games!
(yes I find glitches fun, because I love to learn about how computers work 😉 )
RealMyst: Masterpiece Edition
Tower lookout glitch: Some people (not us though) have experienced a glitch where, if you rotate the tower to anywhere and then look out, the Options menu is shown behind the window and/or a grey mess is seen. There seems to be no way to fix it, that I’ve discovered; it’s optional to look out anyway, not crucial to the puzzle.
Camera glitch: Sometimes the camera refuses to look around in Free Roam mode. That is, when I move the cursor to the right side, instead of moving to the right like a crab like usual, it doesn’t move at all. To fix it, switch to Classic Mode and then back.
Mazerunner glitch: Already the most hated puzzle in the game (either for its length [my reason] or for missing the sound clues), it has THREE fun glitches! Wow. The one that applies to this version is here, the other two are in other versions. This glitch we didn’t experience because either the sound was correct or we matched it to the ‘new’ order. It’s mentioned here. Basically the east and west sound are mixed. What a mess! 😉
Myst: Masterpiece Edition
(Haven’t tested in Win7 yet, due to troubles experienced by others and I don’t have it)
Mechanical Age glitch: In the Unoriginally-Named Age, (lol) every time you rotate the building, you can’t go the west island (rarely the bug prevents you from going to the starting island!) since west is ‘blocked’ (it keeps going to north or the original island instead). There seems to be no way to fix this, so just input the other two symbols by trial and error or cheating (not that I condone it).
Mazerunner bug 2: Sometimes, there’s a troll sound; that is, first the Mazerunner makes a sound, but when you go in that direction, the Mazerunner doesn’t make a sound, and you have to backtrack twice.
Mazerunner bug 3: Apparently, if you take one wrong direction (in this version only?) you go into an infinite loop. See here.
And that’s my Myst Fanpage! More might be added soon… or might not! 😉